It looks great in 4K, even though the assets are clearly from another era.īethesda included some extra bells and whistles, like an optional CRT filter. Since my desktop monitors are only 60 Hz, I briefly played it on the same system connected to my LG C1 TV and found that it didn't have any problem maintaining 120 fps at that resolution either. It adhered tightly to 60 fps at max settings and 4K on my PC gaming rig (AMD Ryzen 9 5900X, Nvidia GeForce RTX 3080, 32GB of RAM). I took it for a spin this afternoon, playing the first few campaign missions and a couple of online deathmatches on PC. Most of the assets are the same, but the game now supports 4K, cloud saves, and cross-platform play, among other modern standards. There are several additional tweaks and enhancements, but it's not a total overhaul or a ground-up remake by any stretch. There's also split-screen local multiplayer (up to four players), as well as LAN and online multiplayer. You get a lot of content for 10 bucks the package includes the game's original campaign, both previously released expansions, Quake II 64, and a new campaign called Call of the Machine with 28 levels developed by Machine Games (the team behind the recent Wolfenstein games). This marks the first time it has been available at all on any of the console platforms. The game sells for $9.99 on each platform if you're not a Game Pass subscriber or haven't bought it before. Further, those who already owned the previous version of Quake II on Steam, GOG, or Microsoft's store will get the new version as a free update. It's available now on Windows, Xbox One, Xbox Series X|S, Nintendo Switch, PlayStation 4, and PlayStation 5.Īs Bethesda is now a subsidiary of Microsoft, the remastered version of Quake II is part of Microsoft's Game Pass subscription service on Xbox and PC. Hope the author does Opposing Force and Blue Shift next or someone does.In a surprise announcement at QuakeCon, publisher Bethesda Softworks announced the immediate availability of a light remaster of the classic first-person shooter Quake II, similar to the one for the first Quake that was released not that long ago. Better than Half-Life Source which has all kinds of problems, and Black Mesa is more of a reimagining rather than a replacement for HL1 in my mind. I'd say this is the best way to play HL1. Very smooth framepacing on this, just seems perfect to me. (The volumetric smoke that some people don't like can be dialed down as mentioned earlier in the thread.) And the game's spiffy pacing is still great.Īlso the Vulkan renderer on this is pretty sweet in itself. This mod is faithful to the original but the lighting overhaul makes everything seem revitalized to more more modern standards while simultaneously not sacrificing the original artistic vision which is very iconic (not have shiny surfaces all over the place for no reason, for example). It kinda felt like playing the game for the first time those many years ago. Honestly I think this is legit one of the best remasters I've played, which is crazy for a fan effort of one person. I just finished the game up to the last Xen section.
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